2021年 计算机图形学与多媒体 顶级会议 截稿日期纵览
更多会议截稿信息,期刊Special Issue,以及盛会的讨论qun,请移步gzh (CS Conferences)查看。

以上为未来三个月已公布截稿日期的CCF推荐,计算机图形学与多媒体领域会议,按照时间排序。
个别会议因为没有公布截稿信息而不在所列时间线内。
录取率信息为网络上可获得的最近年份数据,不一定是上一年的,文中尽量选择同时带有投稿量的数据年份供大家参考.
Core Ranking会排除Not primarily CS,regional或者是national的会议,个别未上榜会议不代表会议水平差。
具体列表如下:
| INTERSPEECH | |
|---|---|
| 会议全称:Conference of the International Speech Communication Association 会议网址: https://www.interspeech2021.org/ 会议地点: Brno CCF分类:C 类 Core分类:A 类 H5指数:81 Impact Score:6.6 录取率:INTERSPEECH'19 49.3% (914/1855) | |
| IMPORTANT DATES: March 26, 2021: Paper submission deadline June 2, 2021: Paper acceptance/rejection notification August 31, 2021: Opening of INTERSPEECH 2021 | |
| 助手微信 | 为保障绿色聊天环境: 1.请勿发送砍价等垃圾广告 **2.请勿发送与该会议投稿无关的推送,分享,或二维码 **3.发送对群成员有益的大厂/名校招聘广告之前,请自觉发送金额不低于100****的拼手气红包 如有违反,您和拉且仅拉您一人的成员将被移除群聊,并列入公众号黑名单 |
| SPECIFIC AREAS OF INTEREST: Speech Perception, Production and Acquisition Phonetics, Phonology, and Prosody Analysis of Paralinguistics in Speech and Language Speaker and Language Identification Analysis of Speech and Audio Signals Speech Coding and Enhancement Speech Synthesis and Spoken Language Generation Speech Recognition — Signal Processing, Acoustic Modeling, Robustness, Adaptation Speech Recognition — Architecture, Search, and Linguistic Components Speech Recognition — Technologies and Systems for New Applications Spoken Dialog Systems and Analysis of Conversation Spoken Language Processing — Translation, Information Retrieval, Summarization, Resources and Evaluation Speech, voice, and hearing disorders (Please note this new area!) |
| VIS | |
|---|---|
| 会议全称:IEEE Visualization Conference 会议网址: http://ieeevis.org/year/2021/welcome 会议地点: New Orleans, LA, USA CCF分类:A 类 Core分类:A 类 H5指数:NA Impact Score:0.99 录取率:VIS'19 24.8% (53/214) | |
| IMPORTANT DATES: Abstract submission (MANDATORY): Sunday, March 21, 2021 Paper submission: Wednesday, March 31, 2021 Notification of results of first review cycle Sunday, June 6, 2021 Paper submission for second review cycle Thursday, June 24, 2021 Final notification: Thursday, July 8, 2021 Camera-ready copy: Sunday, August 1, 2021 | |
| 助手微信 | 为保障绿色聊天环境: 1.请勿发送砍价等垃圾广告 **2.请勿发送与该会议投稿无关的推送,分享,或二维码 **3.发送对群成员有益的大厂/名校招聘广告之前,请自觉发送金额不低于100的拼手气红包给大家 如有违反,您和拉且仅拉您一人的成员将被移除群聊,并列入公众号黑名单 |
| SPECIFIC AREAS OF INTEREST: Area 1: Theoretical & Empirical This area focuses on theoretical and empirical research topics that aim to establish the foundation of VIS as a scientific subject. Area 2: Applications This area encompasses all forms of application-focused research. Area 3: Systems & Rendering This area focuses on the themes of building systems, algorithms for rendering, and alternate input and output modalities. Area 4: Representations & Interaction This area focuses on the design of visual representations and interaction techniques for different types of data, users, and visualization tasks. Area 5: Data Transformations This area focuses on the algorithms and techniques that transform data from one form to another to enable effective and efficient visual mapping as required by the intended visual representations. Area 6: Analytics & Decisions This area focuses on the design and optimization of integrated workflows for visual data analysis, knowledge discovery, decision support, machine learning, and other data intelligence tasks. |
| ACM MM | |
|---|---|
| 会议全称:ACM International Conference on Multimedia 会议网址: https://2021.acmmm.org/ 会议地点: Chengdu, China! CCF分类:A 类 Core分类:A* 类 H5指数:58 Impact Score:11.05 录取率:MM'20 27.9% (474/1698) | |
| IMPORTANT DATES: Regular Papers Submission (Abstract): Mar. 27, 2021 Regular Papers Submission: Apr. 3, 2021 Regular Papers Notification: Jul. 3, 2021 | |
| 助手微信 | 为保障绿色聊天环境: 1.请勿发送砍价等垃圾广告 **2.请勿发送与该会议投稿无关的推送,分享,或二维码 **3.发送对群成员有益的大厂/名校招聘广告之前,请自觉发送金额不低于100的拼手气红包给大家 如有违反,您和拉且仅拉您一人的成员将被移除群聊,并列入公众号黑名单 |
| SPECIFIC AREAS OF INTEREST: Theme: Engaging Users with Multimedia The engagement of multimedia with society as a whole requires research that addresses how multimedia can be used to connect people with multimedia artifacts that meet their needs in a variety of contexts. The topic areas included under this theme include: Emotional and Social Signals This area focuses on the analysis of emotional, cognitive (e.g., brain-based) and interactive social behavior in the spectrum of individual to small group settings. It calls for novel contributions with a strong human-centered focus specializing in supporting or developing automated techniques for analyzing, processing, interpreting, synthesizing, or exploiting human social, affective and cognitive signals for multimedia applications.) Multimedia Search and Recommendation To engage user in information access, search and recommendation requires not only understanding of data but also user and context. This area calls for novel solutions for user-centric multimedia search and recommendations, in either automatic or interactive mode, with topics ranging from optimization, user intent prediction, to personalized, collaborative or exploratory algorithms. (Note: Topics focusing primarily on indexing and scalability should be submitted to “Multimedia systems: Data Systems indexing and management”) Summarization, Analytics, and Storytelling The information underlying multimedia is by nature multi-perspective. Allowing efficient multi-perspective and context-adaptive information access remains an open problem. This area calls for new and novel solutions that can compose, link, edit and summarize multimedia data into a compact but insightful, enjoyable and multi-perspective presentation to facilitate tasks such as multimedia analytics, decision making, searching and browsing. Theme: Experience One of the core tenants of our research community is that multimedia data contributes to the user experience in a rich and meaningful manner. The topics organized under this theme are concerned with innovative uses of multimedia to enhance the user experience, how this experience is manifested in specific domains, and metrics for qualitatively and quantitatively measuring that experience in useful and meaningful ways. Specific topic areas addressed this year include: Interactions and Quality of Experience Papers under this topic area should address human-centered issues. Topics include (i) novel interaction techniques and modalities for accessing, authoring, and consuming multimedia data, (ii) design and implementation of novel interactive media (iii) new methodologies, models, and metrics to understand and/or measure multimedia quality of experience. Art and Culture Papers under this topic area should develop techniques that enable effective engagement of the public with art and other forms of cultural expression, balancing between sophisticated computational/engineering techniques and artistic / cultural purposes. Topics include (i) digital artworks, including hybrid physical digital installations; dynamic, generative, and interactive multimedia artworks; (ii) computational tools to support creativity, cultural preservation, and curation. Multimedia Applications Papers under this topic area should push the envelope of how multimedia can be used to improve the user experience in a rich and meaningful manner. We solicit papers that design, implement, and evaluate applications that employ multimedia data in surprising new ways or in application scenarios that user experience remains challenging based on today’s start-of-the-art, such as immersive telepresence, distance education. Theme: Multimedia Systems Research in multimedia systems is generally concerned with understanding fundamental tradeoffs between competing resource requirements, developing practical techniques and heuristics for realizing complex optimization and allocation strategies, and demonstrating innovative mechanisms and frameworks for building large-scale multimedia applications. Within this theme, we have focussed on three target topic areas: Systems and Middleware This area seeks novel contributions that address performance issues in one of the systems components. Topics include operating systems, mobile systems, storage systems, distributed systems, programming systems and abstractions, and embedded systems. Papers must establish performance improvement or non-trivial tradeoffs through integration of multiple systems components or enhancing one of the system components. Transport and Delivery Papers under this topic area should address improvement to multimedia transport and delivery mechanisms over a computer network. Topics include network protocol enhancement, supporting multimedia data with network mechanisms such as SDN and NFV, in-network content placement. Data Systems Management and Indexing Papers under this topic area should address performance issues related to data management and indexing to support multimedia access at a large scale, including browsing, searching, recommendation, analysis, processing, and mining. Topics include scalable systems and indexing techniques that support multimedia access and analytics. Theme: Understanding Multimedia Content Multimedia data types by their very nature are complex and often involve intertwined instances of different kinds of information. We can leverage this multi-modal perspective in order to extract meaning and understanding of the world, often with surprising results. Specific topics addressed this year include: Multimodal Fusion and Embeddings In the real world, some problems are addressable only through a combination of multiple media and/or modalities. This area seeks new insights and solutions of how multi-perspective media information should be fused and embedded for novel problems as well as innovative systems. Vision and Language Recent research have driven the merging of vision and language in different ways, for example, captioning, question-answering, multi-modal chatbots. This area seeks new solutions and results that are specific to the problems of combining or bridging vision and language. Media Interpretation This area seeks novel processing of media-related information in any form that can lead to new ways of interpreting multimedia content. Examples include processing of visual, audio, music, language, speech, or other modalities, for interpretation, knowledge inference, and understanding. |
| EGSR |
|---|
| 会议全称:Eurographics Symposium on Rendering 会议网址: https://egsr.eu/2021/ 会议地点: Saarbrücken, Germany & Virtual CCF分类:B 类 Core分类:NA H5指数:NA Impact Score:NA 录取率:EGSR’20 28% (14/50) |
| IMPORTANT DATES: Abstract deadline: April 9th Papers deadline: April 16th Reviews released to authors: May 18th Rebuttals due: May 21st Author notification: June 4th Final papers due: June 16th Conference: June 29th - July 2nd |
| SPECIFIC AREAS OF INTEREST: Physically-based rendering (PBR) and global illumination Monte Carlo sampling and integration Real-time rendering, including ray tracing, acceleration structures, and GPU algorithms Rendering software systems Specialized rendering hardware Inverse and differentiable rendering Machine learning for rendering, rendering for machine learning Neural rendering, generative models of images Image processing for rendering and compositing, such as denoising, matting, deblurring, colorization Image manipulation, such as warping, inpainting, relighting Computational photography, optics & displays Image-based rendering (IBR), lightfields Expressive/Non-Photorealistic rendering (NPR), vector graphics Material and scattering models Acquisition and modeling of geometry and appearance Procedural modelling, texture synthesis, geometry, and simulation Face and human rendering Augmented/virtual reality, including rendering, input, and output technologies Human perception of rendered images Scientific visualization, e.g. large-scale data visualization and volume rendering Audio/sound rendering |
| SGP |
|---|
| 会议全称:Eurographics Symposium on Geometry Processing 会议网址: https://sgp2021.github.io/ 会议地点: Toronto, Canada CCF分类:B 类 Core分类:B 类 H5指数:NA Impact Score:NA 录取率:SGP'20 36% (21/59) |
| IMPORTANT DATES: Abstract submission: April 19, 2021 Paper submission: April 23, 2021 Notification of acceptance: June 5, 2021 Revised version due: June 15, 2021 Camera ready due: June 25, 2021 Conference: July 12–14, 2021 |
| SPECIFIC AREAS OF INTEREST: The Symposium on Geometry Processing (SGP) is the premier venue for disseminating new research ideas and cutting-edge results in Geometry Processing. In this research area, concepts from mathematics, computer science, and engineering are studied and applied to offer new insights and design efficient algorithms for acquisition, modeling, analysis, manipulation, simulation and other types of processing of 3D models and shape collections. |
| SCA |
|---|
| 会议全称:ACM/Eurographics Symposium on Computer Animation 会议网址: https://egsr.eu/2021/ 会议地点: ONLINE CCF分类:B 类 Core分类:B 类 H5指数:19 Impact Score:NA 录取率:SCA’20 37% (22/59) |
| IMPORTANT DATES: Paper Submission: April 28 Poster Submission: July 27 Showcases Submission: July 31 Symposium: September 6–9 |
| SPECIFIC AREAS OF INTEREST: 2D, 3D, and N-D animation systems autonomous characters clothing animation and simulation expressive motion / communication facial animation group and crowd behavior intuitive interfaces for creating and editing animations mathematical foundations of animation methods of control and artistic direction of simulations machine-learning techniques for animation nature in motion (natural phenomena, plants, clouds, …) new time-based art forms on the computer novel time-varying phenomena perceptual metrics and foundations of animation physical realism / measuring the real world for animation physical simulation fluid animation planning / learning / optimization for animation real-time and interactive methods camera control methods for computer animation sound and speech for animation |
| ISMAR |
|---|
| 会议全称:International Symposium on Mixed and Augmented Reality 会议网址:https://ismar21.org/ 会议地点: Bari (Italy) CCF分类:B 类 Core分类:A* 类 H5指数:20 Impact Score:2.48 录取率:ISMAR'20 22.8% (69/302) |
| IMPORTANT DATES: March 7, 2021: Journal Papers abstracts due (REQUIRED)
March 15, 2021: Journal Papers submissions due
May 21, 2021: Journal Papers notifications
May 24, 2021: Conference Papers abstracts due (REQUIRED)
May 28, 2021: Conference Papers submissions due
July 23, 2021: Conference Papers notifications |
|SPECIFIC AREAS OF INTEREST: ISMAR 2021 Call for Conference Papers (coming soon) ISMAR 2021 Call for Journal Papers All topics relevant to and advancing AR, MR and VR are of interest. VR papers are welcome regardless of their relevance to AR/MR. Topics of interest include, but are not limited to: Artificial intelligence Camera and projector-camera calibration Collaborative interfaces Computer vision Content creation / authoring and content management Conversational and speech interfaces Display technologies (e.g., eyewear, smart watches, projectors) Diversity and inclusivity issues Ethical issues Ergonomics and human factors Haptic and tactile interfaces, wearable haptics, passive haptics, pseudo haptics Human augmentations Human-computer interaction Immersive visual analytics Localization, spatial registration and tracking Locomotion and navigation techniques Machine learning Mediated and diminished reality Multimodal input and output Omnidirectional, 360, immersive videos Optics Perception Presence, body ownership, and agency Psychology Real-time performance issues Rendering techniques Sensor fusion Spatial audio, auditory perception and psychoacoustics Spatial AR, projection mapping, projector-camera systems System architectures, distributed and online systems Touch, tangible and gesture interfaces Technology acceptance and social implications Teleoperation and telepresence User experience, usability studies and human-subjects experiments Video processing and streaming VR simulations of AR/MR Visual effects / video processing Virtual humans and avatars Visualization techniques AR/MR/VR applications from domains include, but not limited to: Architecture Art, cultural heritage, education and training Automotive and aerospace Entertainment, sports broadcast Health, wellbeing, and medical applications Industrial, military, emergency response Therapy and rehabilitation|
