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apollo自动驾驶进阶学习之:traffic_light_protected_scenario->stage_approach->stage_intersection_cruise

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文章目录

    • 1、stage_approach.cc
    • 2、stage_intersection_cruise.cc

1、stage_approach.cc

复制代码
    Stage::StageStatus TrafficLightProtectedStageApproach::Process(
    const TrajectoryPoint& planning_init_point, Frame* frame) {
      ADEBUG << "stage: Approach";
      CHECK_NOTNULL(frame);
    
      scenario_config_.CopyFrom(GetContext()->scenario_config);
    
      bool plan_ok = ExecuteTaskOnReferenceLine(planning_init_point, frame);
      if (!plan_ok) {
    AERROR << "TrafficLightProtectedStageApproach planning error";
      }
    
      if (GetContext()->current_traffic_light_overlap_ids.empty()) {
    return FinishScenario();
      }
    
      const auto& reference_line_info = frame->reference_line_info().front();
    
      bool traffic_light_all_done = true;
      for (const auto& traffic_light_overlap_id :
       GetContext()->current_traffic_light_overlap_ids) {
    // get overlap along reference line
    PathOverlap* current_traffic_light_overlap =
        scenario::util::GetOverlapOnReferenceLine(reference_line_info,
                                                  traffic_light_overlap_id,
                                                  ReferenceLineInfo::SIGNAL);
    if (!current_traffic_light_overlap) {
      continue;
    }
    
    // set right_of_way_status
    reference_line_info.SetJunctionRightOfWay(
        current_traffic_light_overlap->start_s, false);
    
    const double adc_front_edge_s = reference_line_info.AdcSlBoundary().end_s();
    const double distance_adc_to_stop_line =
        current_traffic_light_overlap->start_s - adc_front_edge_s;
    auto signal_color = frame->GetSignal(traffic_light_overlap_id).color();
    ADEBUG << "traffic_light_overlap_id[" << traffic_light_overlap_id
           << "] start_s[" << current_traffic_light_overlap->start_s
           << "] distance_adc_to_stop_line[" << distance_adc_to_stop_line
           << "] color[" << signal_color << "]";
    
    // check distance to stop line
    if (distance_adc_to_stop_line >
        scenario_config_.max_valid_stop_distance()) {
      traffic_light_all_done = false;
      break;
    }
    
    // check on traffic light color
    if (signal_color != TrafficLight::GREEN) {
      traffic_light_all_done = false;
      break;
    }
      }
    
      if (traffic_light_all_done) {
    return FinishStage();
      }
    
      return Stage::RUNNING;
    }
    
    Stage::StageStatus TrafficLightProtectedStageApproach::FinishStage() {
      auto* traffic_light = injector_->planning_context()
                            ->mutable_planning_status()
                            ->mutable_traffic_light();
      traffic_light->clear_done_traffic_light_overlap_id();
      for (const auto& traffic_light_overlap_id :
       GetContext()->current_traffic_light_overlap_ids) {
    traffic_light->add_done_traffic_light_overlap_id(traffic_light_overlap_id);
      }
    
      next_stage_ = ScenarioConfig::TRAFFIC_LIGHT_PROTECTED_INTERSECTION_CRUISE;
      return Stage::FINISHED;
    }

2、stage_intersection_cruise.cc

复制代码
    Stage::StageStatus TrafficLightProtectedStageIntersectionCruise::Process(
    const common::TrajectoryPoint& planning_init_point, Frame* frame) {
      ADEBUG << "stage: IntersectionCruise";
      CHECK_NOTNULL(frame);
    
      bool plan_ok = ExecuteTaskOnReferenceLine(planning_init_point, frame);
      if (!plan_ok) {
    AERROR << "TrafficLightProtectedStageIntersectionCruise plan error";
      }
    
      bool stage_done =
      stage_impl_.CheckDone(*frame, ScenarioConfig::TRAFFIC_LIGHT_PROTECTED,
                            config_, injector_->planning_context(), true);
      if (stage_done) {
    return FinishStage();
      }
      return Stage::RUNNING;
    }
    
    Stage::StageStatus TrafficLightProtectedStageIntersectionCruise::FinishStage() {
      return FinishScenario();
    }

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